I have been spending a lot of time killing dark wizards in the wilderness lately and I have noticed a couple of odd things.
One of the level 25 dark wizards is actually a level 13 dark wizard with XP, drops, HP
One (or maybe two) of the level 13 dark wizards is actually level 25 dark wizards
Another thing I have noticed is that the drop table for both wizards (13 and 25) are exactly the same as the RSC wiki, except the level 25 dark wizards lack the 3 chaos rune drop (and blood rune drop of course).
Now I am not sure if these are bugs, or maybe it was just like that in 2001? Just thought I'd report it.
Dark Wizards
-
conker
- Posts: 21
- Joined: Wed Nov 13, 2024 4:57 pm
Re: Dark Wizards
It's actually a problem with the rsc-c "diversify npcs" option - which I've already fixed: https://github.com/2003scape/rsc-c/pull/234
The fix just hasn't been pulled into Stormy's fork of the client for Sundae, yet
'till then you can just disable the option to work around it
The fix just hasn't been pulled into Stormy's fork of the client for Sundae, yet
'till then you can just disable the option to work around it
-
Nerb
- Posts: 18
- Joined: Wed Nov 06, 2024 10:37 pm
Re: Dark Wizards
Ah interesting! What about the chaos rune drops??conker wrote: Sat Dec 14, 2024 2:49 am It's actually a problem with the rsc-c "diversify npcs" option - which I've already fixed: https://github.com/2003scape/rsc-c/pull/234
The fix just hasn't been pulled into Stormy's fork of the client for Sundae, yet
'till then you can just disable the option to work around it
-
Stormy
- Site Admin
- Posts: 109
- Joined: Wed Oct 02, 2024 6:37 pm
Re: Dark Wizards
Nice catch. The blood-rune drop is replaced by a wizard's hat, because that's what the F2P servers do.Nerb wrote: Thu Dec 12, 2024 11:00 pm Another thing I have noticed is that the drop table for both wizards (13 and 25) are exactly the same as the RSC wiki, except the level 25 dark wizards lack the 3 chaos rune drop (and blood rune drop of course).